Sunday, November 2, 2008

Daw nof War 2

I saw gameplay trailers for DOW 2 and OMFG!!! Dawn of War II will feature a non-linear interplanetary campaign[5], playable as the Space Marines.[6] Dawn of War II will depart from its predecessors in several key features[7] [8][9]: There will be no base-building during the single player campaign. The player will not be able to build new units during the missions themselves, and will only have limited reinforcement options during missions Consequences regarding mission choices. For example there may be multiple distress calls to answer, each available for a limited duration. During a mission you may have to choose between saving civilians or obtaining War Gear. Control of only five or six squads. However, each squad will be highly unique in their combat specialty and even voice acting. Redesigned War Gear - War Gear can be obtained by accomplishing objectives during missions and is randomly dropped sometimes by enemies. After identification it can be equipped on squads, and stored in an RPG style inventory. Better cover bonuses, and a new emphasis on methods of dealing with units in cover (e.g. destroying cover with grenades or ignoring cover bonuses with flamers). Improved squad AI - for example, squads under fire will seek out cover. More realistically sized vehicles (i.e. larger than before). Squads will acquire experience and become stronger as the game is played, from a new recruit to a hardened veteran. Jetpack units take off and land more realistically (i.e. not such a linear path). [edit] Multiplayer Dawn of War II will include the normal multiplayer, as well as a co-op multiplayer campaign. On July 14, 2008 Relic Entertainment announced that Dawn of War 2 would be using Games for Windows live[10] to watch thge awesome vids go to http://www.dawnofwar2.com/ and thats all in a 30$ rts wo

1 comments:

Anonymous said...

wow , thanks , I'll follow the link

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